![]() ![]() Now that you’ve had your first successful solo, you’re a natural choice for the next one… and the one after that. You didn’t push them, but you’re certainly ready to stop being an understudy and start being the dancer in the spotlight. You’ve got to show them all you have that “it” factor to keep all eyes on you as a soloist!Īt last! Terrible shame about that lead dancer and those stairs at the rehearsal hall. Natural ability will only get you so far. Show up early, know your material and be prepared. As a full fledge member of the troop, your work is just getting started. ![]() But it’s made you stronger physically, mentally and artistically. The transition from student to professional is challenging. You have gotten a contract for an apprenticeship with the San Myshuno Dance Company, a world renown dance ensemble! Sure, you’re at the bottom of the totem pole, but this your chance to catch the right eye to become a member, maybe even a soloist! But thanks to your never ending hard work and dedication, you are one of those few. The hope of a career with one of the world’s top ballet companies is limited to very few. You want an apprenticeship with a national company! You could probably work your way up in this small company, but you have your eye on a bigger pond. First Willow Creek… then the world! Keep training. It took a few tries, but you’ve landed a contract with a local dance company. Your first audition! Even at the regional level competition is fierce but you call on don’t have any quit in you. You develop greater dance fitness, strength and endurance to perform these dance skills with cross-training outside of class. Dance class is where you develop your dance skills. Your scholarship and work study pay the bills… barely but you’re too busy paying your dues to care. And right here is where you start paying: in sweat.” Pretty sure we’ve heard that one before. So, you should be fine even if you don’t have Get to Work, but please let me know if you have any trouble and I’ll add a version without that skill.Īnd so, let the music play and lets get right into… The Neia Career Commons file includes the objectives to complete the required skills. So you’re Sim can pay those bills, the pay levels are based on EA careers (since actual dancers mostly do it for the love… the pay really isn’t that much unless you’re in the upper UPPER echelon). This career is based on just a few of the many possible career path a real dancer might choose. Once I started working on it, it just kept growing. And dance has so many possible career paths… the idea just wouldn’t leave me alone. I was very excited by the idea of the Dancer career by xterrix but I couldn’t get it to work since the new updates. PLEASE NOTE: You WILL need the current Neia Career Commons file (included in download) also! Doing a tutorial right now also seems impossible- there's just so many steps (keep in mind that the now-outdated tutorial was very basic- only explained one track, and had no chance cards, etc.*** Tested with Seasons and Game Version 1. So I can't imagine myself pumping out a bunch of them, haha. I hope you guys enjoy it! I will probably make more careers, but they are so time-consuming and take a lot of energy to do. ![]() If you want more info, you can check out the download page There's also chance cards, a bunch of custom interactions (for Sims and for objects), buffs/moodlets, custom rewards, traits, etc. At level 10, journalists can write their own fashion magazines on the computer and publish them. The Fashion Journalist branch works similar to the base game journalist career, except you can interview Sims about their outfits, then write a positive or negative article about their outfit. Designers can then sell their sketches to other labels, or when they reach level 10 of the career, they can sell them directly to the "public" for a higher rate. ![]() Your Sims designs will vary depending on their skill levels. I created a new painting type for the easel and added in about 30 new paintings of fashion sketches. Designers can actually paint fashion designs on the easel. Models have the ability to "practice modelling" in the mirror and can also walk the runway in later levels and receive a variety of moodlets depending on their skill levels. The base track and the branches all have custom interactions tied to them, but the tracks have the most unique gameplay features. The Fashion Career starts with your Sim working their way up in a clothing store, but eventually branches off to one of three branches: Model, Designer, or Fashion Journalist. The mod is also base game compatible and shouldn't conflict with any other mods. you won't follow your Sim to work), but it's made in the style of the traditional/base game careers. Hi everyone! I'm back again with a gameplay mod, this time a custom career: Fashion. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |